A World of Light and Darkness
Some characters live in light and others in darkness. Each have principles, those in the light are based on virtue and freedom and those in darkness on vice and tyranny.
A Unique Gaming Experience
Expose the Well of Souls beginning the end game where you will fight for what you believe. If you want to win.
A Different Kind of Journey
What goes into creating a boardgame? Where did the idea come from? Take a look at the Well of Souls Blog and About pages to learn more about the game, its creation and what it all means.
Cling to the light or embrace the darkness.
A struggle for a noble cause—our destiny. It leads in two possible directions. Each direction is based on a principle irreconcilable with the other. One is freedom and all the benefits generated from it. The other is righteous plunder and all it provides.
Who Will You Be?
The Holy Man
“It is freedom that we choose and it is freedom that unites us.”
“Seeing the great achievement of another is an inspiration to greatness in oneself.”
“Indiscriminate killing and mutilating enemies instills fear. Capturing and torturing them instills an even greater fear.”
“It was inhumane for them to leave us and war against them was justified.”
- Capture the opposition’s sacred book, release the souls of one’s captive ancestors, and then destroy the captured book at one’s altar. While your journey takes you through dangerous territories you must arise to meet its
- challenges assembling your defeat all while escaping the control of your nemesis. Enter The Well of Souls, free those who paid the price of blood and arise to victory to establish your principles as the doctrine of the world.
April 6, 2014
Check out the blog and novel, The Well of Souls, as it is completed and updates are posted online. Where do you stand in The Struggle of life? Eight initial chapters have been provided now and each month more will be posted until it is finished. Can you handle the provocation? Check it out and see. Keep checking, as what you see may not be what you think.